Anyway, I made a mistake and was undoing for several times (I guess I overworked maya, plus my laptop is not a good device for 3D anim) all of a sudden the mesh just disappeared. It shows in the outliner but when I selected it, it shows (on the viewport) as if I selected an empty group and then I stupidly saved the file on the one I was working on thinking if I restarted maya the problem would be fixed. Obviously not.
Autodesk Maya 2013 x64 FIXED
Maya 2013 err: // Warning: file: /Users/xxxxxx/Library/Preferences/Autodesk/maya/2013-x64/prefs/shelves/shelf_GoZBrush.mel line 31: Pixmap file /Users/Shared/Pixologic/GoZApps/Maya/GoZBrush.xpm not found, using default. // 2ff7e9595c
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